The Didactic
Ludic
Playing you also learn
"The people, like children, need something like
running a lot from time to time, laughing a lot and shouting and jumping. It is
that in life you cannot do everything you want, and what is left without do
goes out like this from time to time, as a
The playful and didactic are elements that build the
material we want to define; for example, an artificial object is constructed
with playful qualities that in this case, provide entertainment through game
dynamics and, at the same time, trigger the art of teaching (teaching
qualities); It causes the emergence, development and training of certain
skills, aptitudes and skills in its user.
The teaching material goes directly to the child's hands,
hence its importance; it works as an instrumental mediator, even when there is
no adult who brings the child closer to learning. These objects not only
fulfill functions related to children, but they are also an excellent resource
that allows other actors (parents, teachers) to participate in the development
process. Be reusable, which implies that it must adapt to different learning
contexts and c) finally, be independent of the means in which they are provided
and the system that will use them, guaranteeing their interoperability”.
To develop this, they need to develop independence
Cognitive, the desire for knowledge, the main student, so that there is no Fear
of resolving any situation, however difficult it may seem. Therefore. The
commitment of the educational institution is to form a citizen that is
reliable, Creative, motivated, strong and constructive, capable of developing
the potential that It has inside.
CHARACTERIZATION OF DIDACTIC GAMES:
It was used empirically in the development of skills in
children and young people who learned from the elderly how to hunt, fish,
cultivate, and other activities that were transmitted from generation to
generation. In this way the children managed to assimilate the procedures of
daily life activities in an easier way. There are different types of games:
rules games, constructive games, dramatization games, creation games, role
plays, simulation games, and educational games.
DIDACTIC GAME is a participatory teaching technique aimed
at developing in the students methods of correct direction and behavior, thus
stimulating discipline with an adequate level of decision and
self-determination; that is, it not only promotes the acquisition of knowledge
and the development of skills, but also contributes to the achievement of
motivation for the subjects; that is, it constitutes a form of teaching work
that provides a wide variety of procedures for the training of students in
decision-making for the solution of various problems.
No comments:
Post a Comment